Find & Fight

A Hidden Object Adventure Game

Story

Meet Rusty, a raccoon detective who can't resist a solving mystery. When a strange cardboard box tied to disappearances lands on his desk, he does what any curious detective would do—he opens it. Big mistake. Now he's trapped inside with an ancient Evil Tree that's very hungry for souls. Time to solve this case from the inside out.

How to Play

🔍 Search Phase

  • Find Hidden Objects: Click around each scene to discover items.
  • Watch Your Stamina: Searching drains your energy—manage it wisely.
  • Items Appear Over Time: Some objects only reveal themselves as you investigate.
  • Collect Everything: You'll need these items for the next phase.

⚔️ Combat Phase

  • Cards Are Your Weapons: Each found object becomes a combat card.
  • Play Strategically: Select to 2 cards per turn to attack the tree.
  • Exploit Weaknesses: The tree has vulnerabilities—match card types to deal critical damage.
  • Avoid Immunities: Some card types won't work—the tree will resist them completely.
  • Manage Resources: Your stamina from searching carries over, so watch out! 

🌳 The Challenge

Fight through 3 increasingly difficult phases across different locations:

  • Park  → Forest ClearingDark Catacombs

Each phase features a stronger Evil Tree with stronger attack. Can you gather enough evidence and defeat the ancient evil before it claims another detective's soul?

Controls: Click to interact.

Some cases you solve. Some cases solve you.

🛠️ Tools:

Code: Claude
IDE: Visual Studio Code
Repo: Github
Brainstorming: chatGPT
Raw graphics: chatGPT
Image editing: Photoshop
Music: Suno

Comments

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That game was fun. I'll need to try it on a browser that doesn't freeze immeadiately when i click something. Your stuff is very professional looking. I wish my stuff was that good.

Thanks :)

What browser was it freezing in? 
Also don't get discouraged, I've been making games for over 13 years and activity work in the interactive media industry (elearning for me).  Plus I heavily used AI to allow me to get to the level of polish I did in the timeframe. As long as you're having fun and making games you enjoy - that's all that matters!